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Sam Judge
Sam Judge

741 Followers

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Published in

UX Collective

·Updated Sep 13, 2021

What happened to the magic?

Ten years ago there were a lot of articles about why design should get a ‘seat at the table’. Us designers have always felt like design is a serious endeavour and we wanted others to feel the same. We saw its power and importance but the ‘Chiefs’ weren’t yet taking…

Design

5 min read

What happened to the magic?
What happened to the magic?
Design

5 min read


Oct 9, 2020

5 ways museums and galleries can embrace digital

Way back in April, in the midst of lockdown, we spoke with the Royal Academy of Arts (RA) as they were questioning how to adapt this year’s Summer Exhibition for reduced visitor numbers. We responded by hypothesizing five digital approaches that would enhance the overall experience. The approaches are rooted…

Museums

4 min read

5 ways museums and galleries can embrace digital
5 ways museums and galleries can embrace digital
Museums

4 min read


Mar 17, 2020

Why you should embrace remote research

Qualitative research is typically conducted in-person, in a lab environment. There is a general consensus that meeting participants face-to-face provides a richness that is difficult to achieve otherwise. In some cases that can be true. But for many qualitative studies remote research can be just as good, if not better…

Research

3 min read

Why you should embrace remote research
Why you should embrace remote research
Research

3 min read


Mar 5, 2020

Navigation patterns of museum websites: Desktop

Summary: In this article we’ll look at how some museums are approaching the design and organisation of their navigation on desktop. Museums are often large, amorphous organisations. When designing a museum website this poses a challenge for information architecture and the design of navigation. With their strong physical location, the…

Museums

6 min read

Navigation patterns of museum websites
Navigation patterns of museum websites
Museums

6 min read


Jan 23, 2020

The Creative Cycle

I’ve noticed a pattern, it reveals itself through my mood and my energy, my self esteem and my ego, and my vigor or my listlessness. I refer to this pattern as the Creative Cycle. — The three acts of the Creative Cycle Act I: Inspired A period of time filled with promise, a sense that anything is possible, a warm urgency that fills the gut, a mass of energy waiting to get out. Act II: Acting Exerting the energy, containing it, managing it, running with it, and playing with it. It feels like progress, like we’re doing what…

Creativity

4 min read

The Creative Cycle
The Creative Cycle
Creativity

4 min read


Published in

UX Collective

·Nov 11, 2019

A designer’s primer to behavioural design

Behavioural design is the application of behavioural science to the design of a product or service. In many cases designers are already applying some of these concepts to their work. It may be that they aren’t fully aware of the prior research, frameworks and methodologies, and that’s OK. But when…

Behavioral Economics

7 min read

A designer’s primer to behavioural design
A designer’s primer to behavioural design
Behavioral Economics

7 min read


Published in

UX Collective

·Aug 15, 2019

The conversational tendencies to avoid in user interviews

Our natural social behaviours can hinder a deeper understanding of users. But what are these conversational tendencies and how can we avoid them to conduct better user interviews? — Humans are particularly good at socialising. Over thousands of years we’ve developed a complex set of behaviours that enable us to converse, convey thoughts and ideas, debate, and relate to one another. To watch an interaction between two people is observe a symphony of conscious and subconscious expressions, gestures, and…

UX

4 min read

The conversational tendencies to avoid in user interviews
The conversational tendencies to avoid in user interviews
UX

4 min read


Published in

UX Collective

·Apr 14, 2019

Minimal user research kit

When putting together a kit for conducting research keeping things simple is my top priority. Each tool in the kit needs to serve a specific purpose to justify carrying it between sessions. In the end, all you really need is a good dictaphone. But of course research sessions aren’t always…

UX

5 min read

Minimal user research kit
Minimal user research kit
UX

5 min read


Published in

UX Collective

·Jan 12, 2019

The product team’s missing function

How bias affects product teams and the need for a dedicated researcher. — As my colleague walked the participant out of the room and back to reception, I sat reflecting on the interview. I felt a warm glow, it reminded me why I love doing what I do — to help solve people’s problems. During the last hour, as my colleague probed a…

UX

5 min read

The product team’s missing function
The product team’s missing function
UX

5 min read


Jan 1, 2019

Action and response

A look back at the art I made in 2018 and what I learned along the way. — I started 2018 full of blind ambition, a giant canvas that barely fit through my front door, an aspiration to paint a masterpiece on it, and not much clue what I was doing. The result was an unconfident piece. I was sort of obsessed with a single line…

Art

7 min read

Action and response
Action and response
Art

7 min read

Sam Judge

Sam Judge

741 Followers

Digital Product Designer samjudge.studio

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